jimflag1
tex_map2
textures\flag1.bif
4
0,0
-1,0
-1,-1
0,-1

jimflag2
tex_map2
textures\flag2.bif
4
0,0
-1,0
-1,-1
0,-1

jimflag3
tex_map2
textures\flag3.bif
4
0,0
-1,0
-1,-1
0,-1


pitcrew0
tex_map2
textures\pitcrw0.bif
4
0,0
-1,0
-1,-1
0,-1

pitcrew1
tex_map2
textures\pitcrw1.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew2
tex_map2
textures\pitcrw2.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew3
tex_map2
textures\pitcrw3.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew4
tex_map2
textures\pitcrw4.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew5
tex_map2
textures\pitcrw5.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew6
tex_map2
textures\pitcrw6.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew7
tex_map2
textures\pitcrw7.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew8
tex_map2
textures\pitcrw8.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew9
tex_map2
textures\pitcrw9.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew10
tex_map2
textures\pitcrw10.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew11
tex_map2
textures\pitcrw11.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew12
tex_map2
textures\pitcrw12.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew13
tex_map2
textures\pitcrw13.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew14
tex_map2
textures\pitcrw14.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew15
tex_map2
textures\pitcrw15.bif
4
0,0
-1,0
-1,-1
0,-1
pitcrew16
tex_map2
textures\pitcrw16.bif
4
0,0
-1,0
-1,-1
0,-1



;=======

finman0
tex_map2
textures\marshal1.bif
4
0,0
-1,0
-1,-1
0,-1

finman1
tex_map2
textures\marshal2.bif
4
0,0
-1,0
-1,-1
0,-1

finman2
tex_map2
textures\marshal3.bif
4
0,0
-1,0
-1,-1
0,-1

finman3
tex_map2
textures\marshal4.bif
4
0,0
-1,0
-1,-1
0,-1

finman4
tex_map2
textures\marshal5.bif
4
0,0
-1,0
-1,-1
0,-1

finman5
tex_map2
textures\marshal6.bif
4
0,0
-1,0
-1,-1
0,-1

finman6
tex_map2
textures\marshal7.bif
4
0,0
-1,0
-1,-1
0,-1

finman7
tex_map2
textures\marshal8.bif
4
0,0
-1,0
-1,-1
0,-1


; Start lights 0..4

STLIGHT0
tex_map1
textures\stlight.bif
4
0,0
-1,0
-1,-1
0,-1
STLIGHT1
tex_map1
textures\stlight1.bif
4
0,0
-1,0
-1,-1
0,-1
STLIGHT2
tex_map1
textures\stlight2.bif
4
0,0
-1,0
-1,-1
0,-1

marshal1
tex_map2
textures\marshy1.bif
4
0,0
-1,0
-1,-1
0,-1

marshal2
tex_map2
textures\marshy2.bif
4
0,0
-1,0
-1,-1
0,-1

marshal3
tex_map2
textures\marshy3.bif
4
0,0
-1,0
-1,-1
0,-1

marshal4
tex_map2
textures\marshy4.bif
4
0,0
-1,0
-1,-1
0,-1

marshal5
tex_map2
textures\marshy5.bif
4
0,0
-1,0
-1,-1
0,-1

marshal6
tex_map2
textures\marshy6.bif
4
0,0
-1,0
-1,-1
0,-1

marshal7
tex_map2
textures\marshy7.bif
4
0,0
-1,0
-1,-1
0,-1

marshal8
tex_map2
textures\marshy8.bif
4
0,0
-1,0
-1,-1
0,-1

marshal9
tex_map2
textures\marshy9.bif
4
0,0
-1,0
-1,-1
0,-1

spray1
tex_map2
textures\spray1.bif
4
0,0
-1,0
-1,-1
0,-1

spray2
tex_map2
textures\spray2.bif
4
0,0
-1,0
-1,-1
0,-1

spray3
tex_map2
textures\spray3.bif
4
0,0
-1,0
-1,-1
0,-1

spray4
tex_map2
textures\spray4.bif
4
0,0
-1,0
-1,-1
0,-1

spray5
tex_map2
textures\spray5.bif
4
0,0
-1,0
-1,-1
0,-1

spray6
tex_map2
textures\spray6.bif
4
0,0
-1,0
-1,-1
0,-1

spray7
tex_map2
textures\spray7.bif
4
0,0
-1,0
-1,-1
0,-1

spray8
tex_map2
textures\spray8.bif
4
0,0
-1,0
-1,-1
0,-1

spray9
tex_map2
textures\spray9.bif
4
0,0
-1,0
-1,-1
0,-1

spray10
tex_map2
textures\spray10.bif
4
0,0
-1,0
-1,-1
0,-1

spray11
tex_map2
textures\spray11.bif
4
0,0
-1,0
-1,-1
0,-1

spray12
tex_map2
textures\spray12.bif
4
0,0
-1,0
-1,-1
0,-1

spray13
tex_map2
textures\spray13.bif
4
0,0
-1,0
-1,-1
0,-1

spray14
tex_map2
textures\spray14.bif
4
0,0
-1,0
-1,-1
0,-1

spray15
tex_map2
textures\spray15.bif
4
0,0
-1,0
-1,-1
0,-1

spray16
tex_map2
textures\spray16.bif
4
0,0
-1,0
-1,-1
0,-1

spray17
tex_map2
textures\spray17.bif
4
0,0
-1,0
-1,-1
0,-1

spray18
tex_map2
textures\spray18.bif
4
0,0
-1,0
-1,-1
0,-1

spray19
tex_map2
textures\spray19.bif
4
0,0
-1,0
-1,-1
0,-1

spray20
tex_map2
textures\spray20.bif
4
0,0
-1,0
-1,-1
0,-1

bang1
tex_map2
textures\bang1.bif
4
0,0
-1,0
-1,-1
0,-1

bang2
tex_map2
textures\bang2.bif
4
0,0
-1,0
-1,-1
0,-1

bang3
tex_map2
textures\bang3.bif
4
0,0
-1,0
-1,-1
0,-1

bang4
tex_map2
textures\bang4.bif
4
0,0
-1,0
-1,-1
0,-1

bang5
tex_map2
textures\bang5.bif
4
0,0
-1,0
-1,-1
0,-1

bang6
tex_map2
textures\bang6.bif
4
0,0
-1,0
-1,-1
0,-1





debris1
tex_map2
textures\debris1.bif
4
0,0
-1,0
-1,-1
0,-1

debris2
tex_map2
textures\debris2.bif
4
0,0
-1,0
-1,-1
0,-1

debris3
tex_map2
textures\debris3.bif
4
0,0
-1,0
-1,-1
0,-1

debris4
tex_map2
textures\debris4.bif
4
0,0
-1,0
-1,-1
0,-1

debris5
tex_map2
textures\debris5.bif
4
0,0
-1,0
-1,-1
0,-1

debris6
tex_map2
textures\debris6.bif
4
0,0
-1,0
-1,-1
0,-1

debris7
tex_map2
textures\debris7.bif
4
0,0
-1,0
-1,-1
0,-1

debris8
tex_map2
textures\debris8.bif
4
0,0
-1,0
-1,-1
0,-1

debris9
tex_map2
textures\debris9.bif
4
0,0
-1,0
-1,-1
0,-1


cloud1
tex_map2
textures\cloud.bif
4
0,0
-1,0
-1,-1
0,-1

smoke1b 16
tex_mapfilter
textures\smoke1g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke2b 16
tex_mapfilter
textures\smoke2g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke3b 16
tex_mapfilter
textures\smoke3g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke4b 16
tex_mapfilter
textures\smoke4g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke5b 16
tex_mapfilter
textures\smoke5g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke6b 16
tex_mapfilter
textures\smoke6g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke7b 16
tex_mapfilter
textures\smoke7g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke8b 16
tex_mapfilter
textures\smoke8g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke9b 16
tex_mapfilter
textures\smoke9g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke10b 16
tex_mapfilter
textures\smoke10g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke11b 16
tex_mapfilter
textures\smoke11g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke12b 16
tex_mapfilter
textures\smoke12g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke13b 16
tex_mapfilter
textures\smoke13g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke14b 16
tex_mapfilter
textures\smoke14g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke15b 16
tex_mapfilter
textures\smoke15g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke16b 16
tex_mapfilter
textures\smoke16g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke17b 16
tex_mapfilter
textures\smoke17g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke18b 16
tex_mapfilter
textures\smoke18g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke19b 16
tex_mapfilter
textures\smoke19g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke20b 16
tex_mapfilter
textures\smoke20g.bif
4
0,0
-1,0
-1,-1
0,-1

smoke1 16
tex_mapfilter
textures\smoke1f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke2 16
tex_mapfilter
textures\smoke2f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke3 16
tex_mapfilter
textures\smoke3f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke4 16
tex_mapfilter
textures\smoke4f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke5 16
tex_mapfilter
textures\smoke5f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke6 16
tex_mapfilter
textures\smoke6f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke7 16
tex_mapfilter
textures\smoke7f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke8 16
tex_mapfilter
textures\smoke8f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke9 16
tex_mapfilter
textures\smoke9f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke10 16
tex_mapfilter
textures\smoke10f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke11 16
tex_mapfilter
textures\smoke11f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke12 16
tex_mapfilter
textures\smoke12f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke13 16
tex_mapfilter
textures\smoke13f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke14 16
tex_mapfilter
textures\smoke14f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke15 16
tex_mapfilter
textures\smoke15f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke16 16
tex_mapfilter
textures\smoke16f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke17 16
tex_mapfilter
textures\smoke17f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke18 16
tex_mapfilter
textures\smoke18f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke19 16
tex_mapfilter
textures\smoke19f.bif
4
0,0
-1,0
-1,-1
0,-1

smoke20 16
tex_mapfilter
textures\smoke20f.bif
4
0,0
-1,0
-1,-1
0,-1

#include textures\colours.tex
